Comics Views
Recent Reviews:
Relatively well-drawn in a manga-ish style with a very shonen plot. The objectification of the female character is pretty off-putting for me, which along with the 100% fanservice plot is what gets the two-star rating.
Comic: i *My Life With Fel New! A
The Bad:
--there are too many characters introduced too quickly. They're superheroes with secret identities, so all of them have two names. This can get confusing, especially when the villains show up.
--the story is a government organization creating a team of heroes. Not too original.
--Some moments of juvenile humor
The Good:
--The characters all have distinct personalities that are both interesting and believable.
--The Artwork is very nice, and it's in color.
Final Verdict: This one held my attention to the end, which is more than I can say for most webcomics. It's not going to leave you incredibly stunned, but it's a fun ride. Honestly one of the best superhero webcomics I've seen yet.
--there are too many characters introduced too quickly. They're superheroes with secret identities, so all of them have two names. This can get confusing, especially when the villains show up.
--the story is a government organization creating a team of heroes. Not too original.
--Some moments of juvenile humor
The Good:
--The characters all have distinct personalities that are both interesting and believable.
--The Artwork is very nice, and it's in color.
Final Verdict: This one held my attention to the end, which is more than I can say for most webcomics. It's not going to leave you incredibly stunned, but it's a fun ride. Honestly one of the best superhero webcomics I've seen yet.
The most striking thing to me about this comic is that the feelings are real. Sure it starts out as a wall of text with characters so similar in appearance that those without a scarf or a bow are hard to pick out... But it is not phony. It deals with love and sex and friendship in a way that hurts you sometimes, and makes you think in others. The characters you care about aren't perfect or cliche. They want to have principles, but they are still figuring them out. They have made mistakes, and they realistically go about ignoring or fixing them. Sometimes very funny, sometimes head scratching, the feelings are real, and the story is inspiring. The art does get better, and eventually there are backgrounds. There is still a great deal of development to be had, and I cannot wait.
Comic: i *Bittersweet Candy Bowl AL
Poorly-drawn comic, almost impossible to read captions.
This comic has the longest freaking title in the database.
Despite its rough art style, you'll find that this comic is a masterpiece in its own way. The stories are in equal parts moving and delightful, and the format is very convenient... bite-sized, if you will! I've never quite encountered a so aptly-named web comic.
Like a candy bowl, it is in an extremely palatable format. The art quality is sufficient to allow comedy and grand emotional poignance as necessary without bogging the reader down. Reading is quick and -very- satisfying, just like popping one piece of candy after another.
The characters are extremely rich in personality. Every one of them is easy to associate with, engendering a strong bond. They all have a valid and interesting background that balances the way they are now, and the more you get to know them, the more you see yourself in them and grow to love each and every one.
The 'bittersweet' emotional concept is SUPERLATIVELY expressed, far more advanced and consistent than absolutely -anywhere- else, giving the reader an extremely strong, lifelike 'feel'. This comic really is a slice of life, more than anything else, in that you'll feel more alive, more appreciative of life, when you -truly- understand it!
I'm totally addicted. Even if the characters do things that are infuriating sometimes, it all contributes strikingly to the big picture. These are the mistakes that people make. You'll find that the only thing that keeps you from BELIEVING IN these characters is the fact that they're all adorable cartoon animals.
This comic is a MUST READ!
Like a candy bowl, it is in an extremely palatable format. The art quality is sufficient to allow comedy and grand emotional poignance as necessary without bogging the reader down. Reading is quick and -very- satisfying, just like popping one piece of candy after another.
The characters are extremely rich in personality. Every one of them is easy to associate with, engendering a strong bond. They all have a valid and interesting background that balances the way they are now, and the more you get to know them, the more you see yourself in them and grow to love each and every one.
The 'bittersweet' emotional concept is SUPERLATIVELY expressed, far more advanced and consistent than absolutely -anywhere- else, giving the reader an extremely strong, lifelike 'feel'. This comic really is a slice of life, more than anything else, in that you'll feel more alive, more appreciative of life, when you -truly- understand it!
I'm totally addicted. Even if the characters do things that are infuriating sometimes, it all contributes strikingly to the big picture. These are the mistakes that people make. You'll find that the only thing that keeps you from BELIEVING IN these characters is the fact that they're all adorable cartoon animals.
This comic is a MUST READ!
Comic: i *Bittersweet Candy Bowl AL
The preludes comic has two storylines, both of which are full of zany hijinks, which several times have made me laugh loud enough to disturb my cats. Recommended.
Comic: i *DreamKeepers ALV
While this comic may not have much in the category of original characters or story, the artwork is impressive and the humor is overbearingly hilarious! I can't read this in public places anymore because I tend to laugh way too much!
Comic: i *Awkward Zombie
The webcomic Wayward Fall is very aptly named. It chronicles a dystopic town's descent into chaos, lawlessness, and a past catching up to those haunted by it. Good, it seems, has gone from the world. The only semblance of enforcement comes from a being outside reality and time. One forced to flee from this reality and time twice on account of the overwhelming depravity and naked evil pervading its taint upon the world he helped fashion.
While this is presumably a world ruled by man, it is the creatures of the night that chiefly dominate this tale: vampires, werewolves, even lesser demons. Though many of these races are fairly popular and rather overused at the moment, the author demonstrates both originality and ingenuity in the creation of a number of her characters' backgrounds and bloodlines. Take for example the booned, sex-driven human possessed by an incubus, or the one without classification, who fancies himself a vessel of his masters, bereft of soul and unimaginable in power.
Though set in modern times, seemingly impossible feats of strength and craft are wielded by these beings, ranging from the regenerative properties of the vampire to the unbridled power of the magi. Technological innovation meets mystical attunement, characters using whatever they have at their disposal in order to survive and dominate.
The story features an ongoing, and for some, unending battle of agendas, as only the wayward can do. Each key character has their own unique plan for making their way and finding their place in the world, whether it be a gun-toting, seductive, lovelorn heroine...or a scheming, overpowered, insidious herald of the dark masters of the world. Some use their gifts for power and prestige, others for personal enjoyment; still others opt to reshape the very fabric of reality. In their mad bids to possess and control, suffering abounds and a hidden history begins to surface.
When referring to these battles of conflicting agendas, rare is the day one can find such an abundance of gripping, well-choreographed, versatile contests of wits and strength. They are often long, and always intense as well as suspenseful. Many appear to be echoes of a combat held in many of the characters' distant pasts, a culmination of more epic conflicts to come.
In both combat and adventure (or some would say, the gaps in between fighting), the exposition of Wayward Fall possesses many intricately interwoven layers of plot and backstory. Subtle hints of the A Plot blip in and out throughout the story thus far told, with a B Plot so well-developed and yet so thoroughly mystifying one is compelled to know more as one answer only serves to yield more questions. It centers around the life of a young vampiric heroine, Vigana, hiding from her past and trying to make her living in a new world the best way she knows how. Not only does the story show how that futile attempt is utterly shattered, but it also chronicles the chain of events it sparks that will put both her new home and possibly existence as we know it at stake.
The comic stands as one of the last vestiges of free-hand drawing on paper in a world dominated by computer screens and art programs. While the touch-up, coloring, shading, and special effects are all done with image-editing programs, much of the imagery is the product of a pencil rather than mouse. The impressive synthesis of the old with the new, as well as the artist's proficient command of both tools, allows for gorgeous and meticulously-fashioned attire, impassioned effects, and breath-taking action.
Taversia Borrelli, both author and artist, demonstrates both purpose and prowess in her telling of this tale. And with the assistance of her co-writer, AntiType, the proper context in which this story is shared can be fully appreciated. Though only stories worth telling are about love, love is but one of many facets that permeate this story, as is evidenced by the struggle of characters to assert their ambitions upon the world, the reservation of facing the past, and the ultimate fate of the world. Not so much the eternal struggle between good and evil, but of which kind(s) of evil and how much of it there will be at the story's end.
Overall, Wayward Fall serves as a true testament to expositional ingenuity and artistic skill. It is not often one finds a superb blend of story-telling with such graphic talent, but Taversia does not disappoint as her now one hundred page long webcomic shows no signs of dulling or slowing; neither in plot, nor design. The best is yet to come, and those along for the ride can only wonder at what this young, gifted graphic artist and storywriter has yet to unveil.
While this is presumably a world ruled by man, it is the creatures of the night that chiefly dominate this tale: vampires, werewolves, even lesser demons. Though many of these races are fairly popular and rather overused at the moment, the author demonstrates both originality and ingenuity in the creation of a number of her characters' backgrounds and bloodlines. Take for example the booned, sex-driven human possessed by an incubus, or the one without classification, who fancies himself a vessel of his masters, bereft of soul and unimaginable in power.
Though set in modern times, seemingly impossible feats of strength and craft are wielded by these beings, ranging from the regenerative properties of the vampire to the unbridled power of the magi. Technological innovation meets mystical attunement, characters using whatever they have at their disposal in order to survive and dominate.
The story features an ongoing, and for some, unending battle of agendas, as only the wayward can do. Each key character has their own unique plan for making their way and finding their place in the world, whether it be a gun-toting, seductive, lovelorn heroine...or a scheming, overpowered, insidious herald of the dark masters of the world. Some use their gifts for power and prestige, others for personal enjoyment; still others opt to reshape the very fabric of reality. In their mad bids to possess and control, suffering abounds and a hidden history begins to surface.
When referring to these battles of conflicting agendas, rare is the day one can find such an abundance of gripping, well-choreographed, versatile contests of wits and strength. They are often long, and always intense as well as suspenseful. Many appear to be echoes of a combat held in many of the characters' distant pasts, a culmination of more epic conflicts to come.
In both combat and adventure (or some would say, the gaps in between fighting), the exposition of Wayward Fall possesses many intricately interwoven layers of plot and backstory. Subtle hints of the A Plot blip in and out throughout the story thus far told, with a B Plot so well-developed and yet so thoroughly mystifying one is compelled to know more as one answer only serves to yield more questions. It centers around the life of a young vampiric heroine, Vigana, hiding from her past and trying to make her living in a new world the best way she knows how. Not only does the story show how that futile attempt is utterly shattered, but it also chronicles the chain of events it sparks that will put both her new home and possibly existence as we know it at stake.
The comic stands as one of the last vestiges of free-hand drawing on paper in a world dominated by computer screens and art programs. While the touch-up, coloring, shading, and special effects are all done with image-editing programs, much of the imagery is the product of a pencil rather than mouse. The impressive synthesis of the old with the new, as well as the artist's proficient command of both tools, allows for gorgeous and meticulously-fashioned attire, impassioned effects, and breath-taking action.
Taversia Borrelli, both author and artist, demonstrates both purpose and prowess in her telling of this tale. And with the assistance of her co-writer, AntiType, the proper context in which this story is shared can be fully appreciated. Though only stories worth telling are about love, love is but one of many facets that permeate this story, as is evidenced by the struggle of characters to assert their ambitions upon the world, the reservation of facing the past, and the ultimate fate of the world. Not so much the eternal struggle between good and evil, but of which kind(s) of evil and how much of it there will be at the story's end.
Overall, Wayward Fall serves as a true testament to expositional ingenuity and artistic skill. It is not often one finds a superb blend of story-telling with such graphic talent, but Taversia does not disappoint as her now one hundred page long webcomic shows no signs of dulling or slowing; neither in plot, nor design. The best is yet to come, and those along for the ride can only wonder at what this young, gifted graphic artist and storywriter has yet to unveil.
Comic: i Wayward Fall ALNV
I love the style and characters. It would be great if there was a link to twitter or comment page.
Comic: i Spider & Scorpion ALV
Quite obviously written in Spanish originally and then machine-translated with a bit of manual fixup. The awkward syntax really grates on me and I can't read it.
The plots are often inane. And you can feel Zoey's emotion as she tries to deal with trying to grow up in the real world while her siblings fight to keep her in their fantasy with Weesh. You can get the feel for the comic in the first ten strips, so check it out. It does get deeper, and the best comics are later, but it stays nice and fluffy for the whole run.
Alt text starts about 95 comics in or so
Comic: i *Flaky Pastry
(This review has spoilers)
This comic by Amanda Payne has many things. Visually speaking, it has an amazing sense of art and color that separates and gives individuality to characters. It’s nothing short of amazing and will immediately infatuate an art savvy reader. Story wise, it ranges from political to supernatural to romance to drama to action. It varies greatly, which isn’t always good thing, but this comic balances it pretty well.
I can sense a dark and serious undertone beneath it all that keeps this from being a strict drama and a bit of a political warning (this may or may not have been a general goal of Amanda’s), and everything intertwines so deeply to me that some things may be hard to understand or spot. Some of the characters get a bit jumbled, and the large number of liaisons and underhanded deals makes me wonder how any of the characters came to their position in the first place. (I can understand how the monarchy of the Sapiens decided this, but there’s a lot that leaves it unsettled.)
Also, the scale of everything seems just so out of whack that it leaves me scratching my head. Having studied history and war, the tactics and techniques of war being used are just plain silly. It seems as if this is all happening on a very small island versus a continent, and the seperate societies seem more like tribes than the nations portrayed. And Amanda takes great leaps in what the final war achieves versus what is actually seen. A whole race and monarchy wiped out? How? To wipe out or demolish a country takes more that a few pictured guerrilla fighters.
And another thing. War usually requires a good amount of technology. Why the heck was everyone on foot? Maybe that’s just the type of world this is, but more emphasis on locale, setting, and culture needs to be placed in order to make me stop comparing to our own world.
…But I digress.
Despite this, Wrongside: Beginnings is an amazing comic. I know, this last wrap up will seem totally contradictory to what I have just written, but it’s true. Technical errors aside, the sense of emotion and story portrayed in the art itself is touching and nothing short of amazing. The moments of tragedy and confrontation and… well… tragic and tense. Amanda knows how to use the diverse ensemble cast to the fullest, and she’ll leave you with a fulfilling and gratifying comic.
This comic by Amanda Payne has many things. Visually speaking, it has an amazing sense of art and color that separates and gives individuality to characters. It’s nothing short of amazing and will immediately infatuate an art savvy reader. Story wise, it ranges from political to supernatural to romance to drama to action. It varies greatly, which isn’t always good thing, but this comic balances it pretty well.
I can sense a dark and serious undertone beneath it all that keeps this from being a strict drama and a bit of a political warning (this may or may not have been a general goal of Amanda’s), and everything intertwines so deeply to me that some things may be hard to understand or spot. Some of the characters get a bit jumbled, and the large number of liaisons and underhanded deals makes me wonder how any of the characters came to their position in the first place. (I can understand how the monarchy of the Sapiens decided this, but there’s a lot that leaves it unsettled.)
Also, the scale of everything seems just so out of whack that it leaves me scratching my head. Having studied history and war, the tactics and techniques of war being used are just plain silly. It seems as if this is all happening on a very small island versus a continent, and the seperate societies seem more like tribes than the nations portrayed. And Amanda takes great leaps in what the final war achieves versus what is actually seen. A whole race and monarchy wiped out? How? To wipe out or demolish a country takes more that a few pictured guerrilla fighters.
And another thing. War usually requires a good amount of technology. Why the heck was everyone on foot? Maybe that’s just the type of world this is, but more emphasis on locale, setting, and culture needs to be placed in order to make me stop comparing to our own world.
…But I digress.
Despite this, Wrongside: Beginnings is an amazing comic. I know, this last wrap up will seem totally contradictory to what I have just written, but it’s true. Technical errors aside, the sense of emotion and story portrayed in the art itself is touching and nothing short of amazing. The moments of tragedy and confrontation and… well… tragic and tense. Amanda knows how to use the diverse ensemble cast to the fullest, and she’ll leave you with a fulfilling and gratifying comic.
Comic: i *Wrongside: Beginning ALV
I've been a Geeks reader for about 6 months now and it continues to be one of my "must read" webcomics. Good stuff!
Comic: i Geeks - the Comic Strip AL
iTems in all terms, can be considered an amateur webcomic. Then again, they all are. But this comes off as a rather cheap attempt to dissect comedy. It has no true genre, and continually tries to be funny by smashing the forth wall. (Which is an amateur webcomic technique). Art is a bit rough, and varies from total shit to not-so-bad shit.
That’s not to say iTems doesn’t have its moments. The ending of comic 5 had me chuckling, and the first interview page with God was pretty damn funny. But then it immediately takes a philosophical path that just didn’t work.
I think if the artist, Idun, just relaxed a bit and didn’t try to live up to an expectation of randomness and “furry” then this comic will work out. Yes, random is nice. It can be funny. But don’t… dissect it and force it. Furry humor and references can be a little funny, but don’t focus on it.
Then again, the artist is just having fun with it. This is him relaxing and just dicking around with pen and paper. He seems to be enjoying himself and I give him kudos for it, but that doesn’t necessarily make the comic funny for everyone else.
But, with Idun really drawing the comic for his own personal amusement, and just posting them on the net for the hell of it, and he probably don’t give two hoots about if you think it’s funny or not (… he kind of says so repeatedly). Just look at that self review below. The guy’s got a sense of humor about not giving a flying f$%k.
Does that make it a good webcomic? No. Does that make it a bad webcomic? No. It just makes it a webcomic that’s occasionally funny. That’s all there is to it and that’s all I can really say about iTems.
That’s not to say iTems doesn’t have its moments. The ending of comic 5 had me chuckling, and the first interview page with God was pretty damn funny. But then it immediately takes a philosophical path that just didn’t work.
I think if the artist, Idun, just relaxed a bit and didn’t try to live up to an expectation of randomness and “furry” then this comic will work out. Yes, random is nice. It can be funny. But don’t… dissect it and force it. Furry humor and references can be a little funny, but don’t focus on it.
Then again, the artist is just having fun with it. This is him relaxing and just dicking around with pen and paper. He seems to be enjoying himself and I give him kudos for it, but that doesn’t necessarily make the comic funny for everyone else.
But, with Idun really drawing the comic for his own personal amusement, and just posting them on the net for the hell of it, and he probably don’t give two hoots about if you think it’s funny or not (… he kind of says so repeatedly). Just look at that self review below. The guy’s got a sense of humor about not giving a flying f$%k.
Does that make it a good webcomic? No. Does that make it a bad webcomic? No. It just makes it a webcomic that’s occasionally funny. That’s all there is to it and that’s all I can really say about iTems.
You know how it is with movies. Sequels, in general, suck. (With the exception of The road Warrior.) Webcomics may not suffer as much from this, but this is one of those sequels that would've looked good as a movie.
Restored Generation is the continuation of Lost Generation. The most noticeable difference, art wise, is full color and drawn even better. It also makes use of several intertwining story lines that smooth seamlessly.
Again, this comic works with huge and amazingly well drawn scenes and scenarios of destruction and action on a sci-fi scale that would make Gundam squeal with envy. The last comic had maybe seven mechas against the world. Now it's the world trying to defend itself from a single, hypergalatic being... type... thing...
Trust me, it's better than I make it sound. Action, romance, suspense, yadda, yadda, yadda, it has it all. Kit-fox has once again endeavored to make an epic of... well, epic proportions.
And he has succeeded, needless to say.
Restored Generation is the continuation of Lost Generation. The most noticeable difference, art wise, is full color and drawn even better. It also makes use of several intertwining story lines that smooth seamlessly.
Again, this comic works with huge and amazingly well drawn scenes and scenarios of destruction and action on a sci-fi scale that would make Gundam squeal with envy. The last comic had maybe seven mechas against the world. Now it's the world trying to defend itself from a single, hypergalatic being... type... thing...
Trust me, it's better than I make it sound. Action, romance, suspense, yadda, yadda, yadda, it has it all. Kit-fox has once again endeavored to make an epic of... well, epic proportions.
And he has succeeded, needless to say.
Comic: i *Restored Generation ALNV
"This comic is absolutely horrible. An utter waste of time."
- Idun J. Fox
- Idun J. Fox
An extremely smart and sharply drawn prequel to Meconis' "Bite Me" comic. Slow pacing, but the story and art are worth the wait.
Comic: i *Family Man AN
Well-illustrated and creative story. Mad Science is a heavily traveled trope these days, but String Theory makes it work with well-rounded characters and actions that always have consequences.
Comic: i *String Theory

